Krav Maga P1

KMG – Krav Maga Global – P-Level

Practitioner Level 1 The Goals: be proficient with basic attacks in different directions; and be able to deal successfully with frontal assaults: all at the “Operator Level”

A. History of Krav-Maga and of its Founder – Imi Sde-Or (Lichtenfeld)
1. About the system and the founder – Imi Sde-Or (Lichtenfeld)
2. About the organization (KMG)
3. History of Krav Maga in the country

B. Preliminaries
1. Safety in Training
2. Vulnerable Points
3. Principles of Attack and Principles of Defense
4. Tactical behaviour
i. Pre-fight (prevent, avoid, de-escalate)
ii. Fight – technical and physical (self-defense) solutions
iii. Post-fight – Disengage and/or proceed to the next task

C. Ready Stances and Movements
1. The meaning of starting positions and the ready stance (AKA “outlet stance”)
2. Passive and semi-passive stances
3. The general ready stance
4. Techniques of moving in various directions from the ready stance
5. Finishing modes – 3 options: move away; scan the area; get equipped

D. Straight Strikes
1. Palm-heel strike (first straight strike to be taught with left / right hand)
2. Straight left punch (to chin)
3. Straight right punch (to chin)

Notes: Punches are first practiced from a semi-passive stance; later from a general ready stance. Practitioner should understand principles of attacks and proper way to make a fist. E. Elbow Strikes
1. Horizontal elbow strikes: 1) inward; 2) sideways; 3) backward

F. Hammer Strikes
1. Vertical: 1) forward; 2) downward; 3) backward
2. Horizontal: 1) sideways; 2) backward

G. Kicks
1. Knee strike – upward
2. Regular (front) kick with the ball of the foot / instep (to low or higher targets)
3. Stomp kick – downward
4. Stomp kick backward – at knee level (foot position between a side and defensive back kick)

1. Short combinations (with simple 2-6 strikes / kicks)

General Note: Emphasize recoiling in all attacks (especially straight punches and regular kicks). © KMG – Krav Maga Global – 2011 P-Level 1 Page 2 of 3

I. Outside Defenses
1. 360 outside defenses – with simultaneous counter-attack from a passive stance (against slaps and later against defined punches)
2. 360 defenses as above, with finishing mode – multiple counter-attacks; move away; get equipped
3. Defending against knife attacks – underhand hold (upwards / oriental) or overhand hold (downwards / regular / ice-pick) holds; simultaneous defense and counter-attack/s, then fast retreat
J. Inside Defenses Against Straight Punches, from a Semi-Passive Stance
1. Inside defense – with sending (vertical) palm sent diagonally forward
2. Inside defense and counterattack – forcing the opponent’s hand down (1.5 rhythm)

K. Leg Defenses Against Regular Kick
1. Inside defenses (deflection) against a regular kick – using the shin of the front leg

L. Defending Against Front Chokes
1. Timeline (Distance; see Section R: “Simulation and Tactics”)
• Avoidance – move away
• De-escalating – verbal
• Preventing I (don’t get grabbed) – kick and/or punch
• Preventing II (don’t get grabbed) – defenses
• Preventing III (don’t get grabbed) – educational block
2. Release; pluck with 2 hooked palms and counterattack with knee/shin and/or punches
2.1 Variation – pluck with one hand; simultaneous counter with the other

M. Dealing with Falls
1. Get up from the ground – (stay low when turning and running)
1.1 Forward, with attacks (be sure to scan the area) 1.2 Fast disengagement
1.2 Into a ready stance
2. Forward soft break-fall (towards a wall; from a standing position; if needed, from knees)
3. Forward roll – right shoulder for right-handed practitioners

N. Releases While on Ground
1. Release from a front choke; assailant kneeling by the defender’s side – pluck, push and insert knee; push and kick

O. Using Common Objects as Self-Defense Weapons
1. Identifying and categorizing the use of common objects for self-defense, such as: shields, clubs, stones, sharp-edge weapons, small objects, rope and liquids
2. Using common objects of the shield type – such as a chair or bag
2.1 Dealing with a circular knife attack
2.2 Dealing with a punch or a kick

Remember you can use arms and legs as well as weapons. A simple tactic is a fake with the weapon and attack with leg or hand. Remember principles for the type of weapon you have and the striking area to maximise the impact.

P. Training – Watching, Awareness, Prevention
1. Observing attacks being initiated, from a realistic distance
2. Same as above, but also foreseeing and imagining possible reactions

Q. Returning Attacker (defend – attack – defend)
1. Following the defender’s initial defense (a choke release; 360 defenses) and counter-attack, the opponent is still able to return and attack again, launch a circular attack (360)

R. Simulation and Tactics – P1 Timeline (Distance) – against an attacker attempting a front choke. See section L above.